// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf

//---------------------------------------------------------------------------
inline MgcReal* MgcParticles::Sizes ()
{
    return m_afSize;
}
//---------------------------------------------------------------------------
inline const MgcReal* MgcParticles::Sizes () const
{
    return m_afSize;
}
//---------------------------------------------------------------------------
inline MgcReal& MgcParticles::SizeAdjust ()
{
    return m_fSizeAdjust;
}
//---------------------------------------------------------------------------
inline const MgcReal& MgcParticles::SizeAdjust () const
{
    return m_fSizeAdjust;
}
//---------------------------------------------------------------------------
inline bool& MgcParticles::UseTexture ()
{
    return m_bUseTexture;
}
//---------------------------------------------------------------------------
inline const bool& MgcParticles::UseTexture () const
{
    return m_bUseTexture;
}
//---------------------------------------------------------------------------
